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Culture is dependent upon intertextuality to fuel the consumption and production of new media. The notion of intertextuality has gone through many iterations, b
Gender and Contemporary Horror in Comics, Games and Transmedia
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Despite the constant changes in contemporary popular media, the horror genre retains its attraction for audiences of all backgrounds. This edited collection exp
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Videogames and Agency explores the trend in videogames and their marketing to offer a player higher volumes, or even more distinct kinds, of player freedom. The
Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-Based Learning
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Emerging technologies are becoming more prevalent in global classrooms. Traditional literacy pedagogies are shifting toward game-based pedagogy, addressing 21st
Popular Music in the Nostalgia Video Game
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This book looks at the uses of popular music in the newly-redefined category of the nostalgia game, exploring the relationship between video games, popular musi