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Language: en
Pages: 234
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Type: BOOK - Published: 2013-07-18 - Publisher: Taylor & Francis
Cinematography for Games covers the space between the game and film industries by pointing out the most relevant cinematic techniques in today's hottest games,
Language: en
Pages: 233
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Type: BOOK - Published: 2013-07-18 - Publisher: Taylor & Francis
Cinematography for Games covers the space between the game and film industries by pointing out the most relevant cinematic techniques in today's hottest games,
Language: en
Pages: 297
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Type: BOOK - Published: 2019-02-21 - Publisher: Bloomsbury Publishing USA
This book is available as open access through the Bloomsbury Open Access programme and is available on www.bloomsburycollections.com While all media are part of
Language: en
Pages: 282
Pages: 282
Type: BOOK - Published: 2019-11-22 - Publisher: Routledge
This collection offers a multi-faceted exploration of transmediations, the processes of transfer and transformation that occur when communicative acts in one me
Language: en
Pages: 355
Pages: 355
Type: BOOK - Published: 2019-06-21 - Publisher: Routledge
This volume provides a comprehensive introduction to foundational topics in sound design for interactive media, such as gaming and virtual reality; compositiona