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Language: en
Pages: 35
Pages: 35
Type: BOOK - Published: 2014 - Publisher: Pearson Education
You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to app
Language: en
Pages: 577
Pages: 577
Type: BOOK - Published: 2014 - Publisher: Pearson Education
Now in its third edition, the classic book on game design has been completely revised to include the latest developments in the game industry. Readers will lear
Language: en
Pages: 35
Pages: 35
Type: BOOK - Published: 2014-09-12 - Publisher: New Riders
You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to app
Language: en
Pages: 76
Pages: 76
Type: BOOK - Published: 2014-02-11 - Publisher: Peachpit Press
You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to app
Language: en
Pages: 726
Pages: 726
Type: BOOK - Published: 2007 - Publisher: Prentice Hall
Game design is the most fundamental skill you need for a career in the video game industry. Noted authors and game developers Ernest Adams and Andrew Rollings l