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Language: en
Pages: 144
Pages: 144
Type: BOOK - Published: 2021-10-08 - Publisher: CRC Press
The Game Design Deep Dive series examines a specific game system or mechanic over the course of the history of the industry. This entry will examine the history
Language: en
Pages: 0
Pages: 0
Type: BOOK - Published: 2024-09-04 - Publisher:
For this entry in the Game Design Deep Dive series, it's a look at the shooter genre to discuss its history, design, and immense popularity in the market today.
Language: en
Pages: 244
Pages: 244
Type: BOOK - Published: 2023-10-30 - Publisher: CRC Press
Game Design Critic Josh Bycer is back with another entry in the Game Design Deep Dive series to discuss the Role-Playing Game genre. Arguably one of the most re
Language: en
Pages: 106
Pages: 106
Type: BOOK - Published: 2021-04-07 - Publisher: CRC Press
Game Design Deep Dive: Roguelikes examines the history and rise of the often-confusing roguelike genre. Despite being more than 30 years old, the roguelike genr
Language: en
Pages: 164
Pages: 164
Type: BOOK - Published: 2022-08-17 - Publisher: CRC Press
Game Design Deep Dive: Free-to-Play (F2P) continues the series’ focus on examining genres with a look at the history and methodology behind free-to-play and m