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Type: BOOK - Published: 2020-04-28 - Publisher: CRC Press
Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide
Language: en
Pages: 213
Pages: 213
Type: BOOK - Published: 2008 - Publisher: MIT Press
A distinguishing feature of video games is their interactivity, and sound plays an important role in this: a player's actions can trigger dialogue, sound effect
Language: en
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Pages: 504
Type: BOOK - Published: 2010-09-30 - Publisher: IGI Global
Game Sound Technology and Player Interaction: Concepts and Developments researches both how game sound affects a player psychologically, emotionally, and physio
Language: en
Pages: 199
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Type: BOOK - Published: 2013-01-11 - Publisher: MIT Press
An examination of the player's experience of sound in video games and the many ways that players interact with the sonic elements in games. In Playing with Soun
Language: en
Pages: 427
Pages: 427
Type: BOOK - Published: 2013-05-02 - Publisher: Taylor & Francis
Design and implement video game sound from beginning to end with this hands-on course in game audio. Music and sound effects speak to players on a deep level, a