3D Graphics Programming for Windows 95

3D Graphics Programming for Windows 95
Author :
Publisher :
Total Pages : 364
Release :
ISBN-10 : 1572313455
ISBN-13 : 9781572313453
Rating : 4/5 (453 Downloads)

Book Synopsis 3D Graphics Programming for Windows 95 by : Nigel Thompson

Download or read book 3D Graphics Programming for Windows 95 written by Nigel Thompson and published by . This book was released on 1996 with total page 364 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book introduces the basic concepts of Direct3D with engaging hands-on projects. Solid solutions are given to basic, real world 3D programming problems. The book teaches Windows programmers how to apply the Direct 3D API to accomplish typical 3D graphics objectives.


3D Graphics Programming for Windows 95 Related Books

3D Graphics Programming for Windows 95
Language: en
Pages: 364
Authors: Nigel Thompson
Categories: Computers
Type: BOOK - Published: 1996 - Publisher:

GET EBOOK

This book introduces the basic concepts of Direct3D with engaging hands-on projects. Solid solutions are given to basic, real world 3D programming problems. The
OpenGL Programming for Windows 95 and Windows NT
Language: en
Pages: 0
Authors: Ron Fosner
Categories: Computer graphics
Type: BOOK - Published: 1997 - Publisher: Addison-Wesley

GET EBOOK

The licensing of OpenGL to many leading computer companies, including Microsoft, has made it possible for graphics programmers to learn to write stunning 3D gra
Power-3D
Language: en
Pages: 532
Authors: Kyle Lussier
Categories: Computers
Type: BOOK - Published: 1997 - Publisher: Manning Publications Company

GET EBOOK

Introduction to Graphics Programming for Windows 95 : Vector Graphics Using C++.
Language: en
Pages: 0
Authors: Michael J. Young
Categories: C.
Type: BOOK - Published: 1996 - Publisher:

GET EBOOK

Power 3D
Language: en
Pages: 0
Authors: Kyle Lussier
Categories:
Type: BOOK - Published: 1997 - Publisher: Prentice Hall

GET EBOOK

A complete guide and reference to the numerical, mathematical and design concepts underlying 3D visualization, this book covers high-speed 3D graphics Windows N