Design, Motivation, and Frameworks in Game-Based Learning

Design, Motivation, and Frameworks in Game-Based Learning
Author :
Publisher : IGI Global
Total Pages : 306
Release :
ISBN-10 : 9781522560272
ISBN-13 : 1522560270
Rating : 4/5 (270 Downloads)

Book Synopsis Design, Motivation, and Frameworks in Game-Based Learning by : Tan, Wee Hoe

Download or read book Design, Motivation, and Frameworks in Game-Based Learning written by Tan, Wee Hoe and published by IGI Global. This book was released on 2018-07-13 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game-based learning relates to the use of games to enhance the learning experience. Educators have been using games in the classroom for years, and when tied to the curriculum, commercial games are a powerful learning tool because they are highly engaging and relatable for students. Design, Motivation, and Frameworks in Game-Based Learning is a critical scholarly resource that examines the themes of game-based learning. These themes, through a multidisciplinary perspective, juxtapose successful practices. Featuring coverage on a broad range of topics such as educational game design, gamification in education, and game content curation, this book is geared towards academicians, researchers, and students seeking current research on justifying the roles and importance of motivation in making games fun and engaging for game-based learning practice.


Design, Motivation, and Frameworks in Game-Based Learning Related Books

Design, Motivation, and Frameworks in Game-Based Learning
Language: en
Pages: 306
Authors: Tan, Wee Hoe
Categories: Education
Type: BOOK - Published: 2018-07-13 - Publisher: IGI Global

GET EBOOK

Game-based learning relates to the use of games to enhance the learning experience. Educators have been using games in the classroom for years, and when tied to
Interdisciplinary Design of Game-based Learning Platforms
Language: en
Pages: 156
Authors: Fengfeng Ke
Categories: Education
Type: BOOK - Published: 2018-12-07 - Publisher: Springer

GET EBOOK

This book represents a four-year research and development project. It presents a phenomenological examination and explanation of a functional design framework f
Aesthetics and Design for Game-based Learning
Language: en
Pages: 184
Authors: Michele D. Dickey
Categories: Education
Type: BOOK - Published: 2015-02-20 - Publisher: Routledge

GET EBOOK

Aesthetics and Design for Game-based Learning provides learning designers with insight into how the different elements that comprise game aesthetics can inform
Assessment in Game-Based Learning
Language: en
Pages: 476
Authors: Dirk Ifenthaler
Categories: Education
Type: BOOK - Published: 2012-06-13 - Publisher: Springer Science & Business Media

GET EBOOK

The capabilities and possibilities of emerging game-based learning technologies bring about a new perspective of learning and instruction. This, in turn, necess
Game-Based Learning
Language: en
Pages: 280
Authors: Patrick Felicia
Categories: Juvenile Nonfiction
Type: BOOK - Published: 2014-06-26 - Publisher: Cambridge Scholars Publishing

GET EBOOK

This book is an invitation to delve into the world of Game-Based Learning, to understand the many facets that make games a truly interesting and effective tool