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Type: BOOK - Published: 2010-07-26 - Publisher: Elsevier
Until recently, almost all of the interactions between objects in virtual 3D worlds have been based on calculations performed using linear algebra. Linear algeb
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Type: BOOK - Published: 2012-12-31 - Publisher: Springer Science & Business Media
The author defines “Geometric Algebra Computing” as the geometrically intuitive development of algorithms using geometric algebra with a focus on their effi
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Pages: 268
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Type: BOOK - Published: 2008-04-21 - Publisher: Springer Science & Business Media
Geometric algebra (a Clifford Algebra) has been applied to different branches of physics for a long time but is now being adopted by the computer graphics commu
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Pages: 527
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Type: BOOK - Published: 2010-05-19 - Publisher: Springer Science & Business Media
This useful text offers new insights and solutions for the development of theorems, algorithms and advanced methods for real-time applications across a range of
Language: en
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This monograph-like anthology introduces the concepts and framework of Clifford algebra. It provides a rich source of examples of how to work with this formalis