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Type: BOOK - Published: 2018-06-29 - Publisher: Packt Publishing Ltd
A project based guides to learn animation, advanced shaders, environments, particle rendering, and networked games with Godot 3.0 Key Features Learn the art of
Language: en
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Type: BOOK - Published: 2014 - Publisher: Pearson Education
A complete beginner's guide to game development with the powerful Unity game engine. CS Instructor and game designer, Mike Geig, offers a do-it-yourself approac
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Type: BOOK - Published: 2018-03-27 - Publisher: Simon and Schuster
Summary Manning's bestselling and highly recommended Unity book has been fully revised! Unity in Action, Second Edition teaches you to write and deploy games wi