Handbook of Computer Game Studies

Handbook of Computer Game Studies
Author :
Publisher : MIT Press
Total Pages : 471
Release :
ISBN-10 : 9780262516587
ISBN-13 : 0262516586
Rating : 4/5 (586 Downloads)

Book Synopsis Handbook of Computer Game Studies by : Joost Raessens

Download or read book Handbook of Computer Game Studies written by Joost Raessens and published by MIT Press. This book was released on 2011-08-19 with total page 471 pages. Available in PDF, EPUB and Kindle. Book excerpt: A broad treatment of computer and video games from a wide range of perspectives, including cognitive science and artificial intelligence, psychology, history, film and theater, cultural studies, and philosophy. New media students, teachers, and professionals have long needed a comprehensive scholarly treatment of digital games that deals with the history, design, reception, and aesthetics of games along with their social and cultural context. The Handbook of Computer Game Studies fills this need with a definitive look at the subject from a broad range of perspectives. Contributors come from cognitive science and artificial intelligence, developmental, social, and clinical psychology, history, film, theater, and literary studies, cultural studies, and philosophy as well as game design and development. The text includes both scholarly articles and journalism from such well-known voices as Douglas Rushkoff, Sherry Turkle, Henry Jenkins, Katie Salen, Eric Zimmerman, and others. Part I considers the "prehistory" of computer games (including slot machines and pinball machines), the development of computer games themselves, and the future of mobile gaming. The chapters in part II describe game development from the designer's point of view, including the design of play elements, an analysis of screenwriting, and game-based learning. Part III reviews empirical research on the psychological effects of computer games, and includes a discussion of the use of computer games in clinical and educational settings. Part IV considers the aesthetics of games in comparison to film and literature, and part V discusses the effect of computer games on cultural identity, including gender and ethnicity. Finally, part VI looks at the relation of computer games to social behavior, considering, among other matters, the inadequacy of laboratory experiments linking games and aggression and the different modes of participation in computer game culture.


Handbook of Computer Game Studies Related Books

Handbook of Computer Game Studies
Language: en
Pages: 471
Authors: Joost Raessens
Categories: Computers
Type: BOOK - Published: 2011-08-19 - Publisher: MIT Press

GET EBOOK

A broad treatment of computer and video games from a wide range of perspectives, including cognitive science and artificial intelligence, psychology, history, f
Computer Games and New Media Cultures
Language: en
Pages: 694
Authors: Johannes Fromme
Categories: Education
Type: BOOK - Published: 2012-06-14 - Publisher: Springer Science & Business Media

GET EBOOK

Digital gaming is today a significant economic phenomenon as well as being an intrinsic part of a convergent media culture in postmodern societies. Its ubiquity
Critical Play
Language: en
Pages: 363
Authors: Mary Flanagan
Categories: Art and popular culture
Type: BOOK - Published: 2009 - Publisher: MIT Press

GET EBOOK

An examination of subversive games--games designed for political, aesthetic, and social critique.
The Routledge Companion to Video Game Studies
Language: en
Pages: 832
Authors: Mark J.P. Wolf
Categories: Games & Activities
Type: BOOK - Published: 2023-06-19 - Publisher: Taylor & Francis

GET EBOOK

A definitive guide to contemporary video game studies, this second edition has been fully revised and updated to address the ongoing theoretical and methodologi
An Introduction to Game Studies
Language: en
Pages: 208
Authors: Frans Mäyrä
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2008-02-18 - Publisher: SAGE

GET EBOOK

An Introduction to Game Studies is the first introductory textbook for students of game studies. It provides a conceptual overview of the cultural, social and e