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Handbook of Research on Immersive Digital Games in Educational Environments
Language: en
Pages: 695
Authors: Krassmann, Aliane Loureiro
Categories: Education
Type: BOOK - Published: 2018-08-31 - Publisher: IGI Global

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Education is increasingly being involved with technological resources in order to meet the needs of emerging generations, consequently changing the way people t
Handbook of Research on Serious Games for Educational Applications
Language: en
Pages: 496
Authors: Zheng, Robert
Categories: Education
Type: BOOK - Published: 2016-08-01 - Publisher: IGI Global

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Games have been part of the entertainment industry for decades. Once only considered viable for personal entertainment, virtual gaming media is now being explor
Handbook of Research on Gaming Trends in P-12 Education
Language: en
Pages: 664
Authors: Russell, Donna
Categories: Education
Type: BOOK - Published: 2015-10-21 - Publisher: IGI Global

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Gaming applications are rapidly expanding into the realm of education. Game-based education creates an active and enjoyable learning environment, especially for
Handbook of Research on Effective Electronic Gaming in Education
Language: en
Pages: 1762
Authors: Ferdig, Richard E.
Categories: Technology & Engineering
Type: BOOK - Published: 2008-07-31 - Publisher: IGI Global

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"This book presents a framework for understanding games for educational purposes while providing a broader sense of current related research. This creative and
Digital Games and Learning
Language: en
Pages: 231
Authors: Nicola Whitton
Categories: Education
Type: BOOK - Published: 2014-03-26 - Publisher: Routledge

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In recent years, there has been growing interest in the use of digital games to enhance teaching and learning at all educational levels, from early years throug