Mastering Graphics Programming with Vulkan

Mastering Graphics Programming with Vulkan
Author :
Publisher : Packt Publishing Ltd
Total Pages : 382
Release :
ISBN-10 : 9781803230207
ISBN-13 : 1803230207
Rating : 4/5 (207 Downloads)

Book Synopsis Mastering Graphics Programming with Vulkan by : Marco Castorina

Download or read book Mastering Graphics Programming with Vulkan written by Marco Castorina and published by Packt Publishing Ltd. This book was released on 2023-02-10 with total page 382 pages. Available in PDF, EPUB and Kindle. Book excerpt: Develop a rendering framework by implementing next-generation 3D graphics, leveraging advanced Vulkan features, and getting familiar with efficient real-time ray tracing techniques uncovered by leading industry experts Key Features Develop high-performance rendering techniques in Vulkan Automate some of the more tedious aspects like pipeline layouts and resource barriers Understand how to take advantage of mesh shaders and ray tracing Book DescriptionVulkan is now an established and flexible multi-platform graphics API. It has been adopted in many industries, including game development, medical imaging, movie productions, and media playback. Learning Vulkan is a foundational step to understanding how a modern graphics API works, both on desktop and mobile. In Mastering Graphics Programming with Vulkan, you’ll begin by developing the foundations of a rendering framework. You’ll learn how to leverage advanced Vulkan features to write a modern rendering engine. The chapters will cover how to automate resource binding and dependencies. You’ll then take advantage of GPU-driven rendering to scale the size of your scenes and finally, you’ll get familiar with ray tracing techniques that will improve the visual quality of your rendered image. By the end of this book, you’ll have a thorough understanding of the inner workings of a modern rendering engine and the graphics techniques employed to achieve state-of-the-art results. The framework developed in this book will be the starting point for all your future experiments.What you will learn Understand resources management and modern bindless techniques Get comfortable with how a frame graph works and know its advantages Explore how to render efficiently with many light sources Discover how to integrate variable rate shading Understand the benefits and limitations of temporal anti-aliasing Get to grips with how GPU-driven rendering works Explore and leverage ray tracing to improve render quality Who this book is for This book is for professional graphics and game developers who want to gain in-depth knowledge about how to write a modern and performant rendering engine in Vulkan. Familiarity with basic concepts of graphics programming (i.e. matrices, vectors, etc.) and fundamental knowledge of Vulkan are required.


Mastering Graphics Programming with Vulkan Related Books

Mastering Graphics Programming with Vulkan
Language: en
Pages: 382
Authors: Marco Castorina
Categories: Computers
Type: BOOK - Published: 2023-02-10 - Publisher: Packt Publishing Ltd

GET EBOOK

Develop a rendering framework by implementing next-generation 3D graphics, leveraging advanced Vulkan features, and getting familiar with efficient real-time ra
OpenGL to Vulkan
Language: en
Pages: 0
Authors: Frahaan Hussain
Categories:
Type: BOOK - Published: 2023-11-27 - Publisher:

GET EBOOK

"OpenGL to Vulkan: Mastering Graphics Programming" is a comprehensive guide designed for professionals and enthusiasts in the realm of graphics programming. As
Vulkan Programming Guide
Language: en
Pages: 1032
Authors: Graham Sellers
Categories: Computers
Type: BOOK - Published: 2016-11-07 - Publisher: Addison-Wesley Professional

GET EBOOK

The Definitive VulkanTM Developer’s Guide and Reference: Master the Next-Generation Specification for Cross-Platform Graphics The next generation of the OpenG
3D Graphics Rendering Cookbook
Language: en
Pages: 671
Authors: Sergey Kosarevsky
Categories: Computers
Type: BOOK - Published: 2021-08-25 - Publisher: Packt Publishing Ltd

GET EBOOK

Build a 3D rendering engine from scratch while solving problems in a step-by-step way with the help of useful recipes Key FeaturesLearn to integrate modern rend
Introduction to Computer Graphics and the Vulkan API
Language: en
Pages: 284
Authors: Kenwright
Categories:
Type: BOOK - Published: 2018-10-21 - Publisher: Createspace Independent Publishing Platform

GET EBOOK

Introduction to Computer Graphics with the Vulkan API provides a beginners guide to getting started developing graphical applications. The book focuses on the p