Multiplayer Game Programming
Author | : Josh Glazer |
Publisher | : Addison-Wesley Professional |
Total Pages | : 384 |
Release | : 2015-11-19 |
ISBN-10 | : 0134034309 |
ISBN-13 | : 9780134034300 |
Rating | : 4/5 (300 Downloads) |
Download or read book Multiplayer Game Programming written by Josh Glazer and published by Addison-Wesley Professional. This book was released on 2015-11-19 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: "First, Madhav and Glazer review the essentials of networking and network programming from the standpoint of game developers. Next, they walk through managing game data transmission, updating game objects across the network, and organizing the devices that join your game. You'll learn how to ensure reliable performance despite the Internet's inherent inconsistencies, and how to design game code for maximum security and scalability. The authors conclude by addressing two increasingly crucial issues: incorporating gamer services and hosting your games in the cloud."--Publisher.