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Phenomenology of the Gameworld: A Philosophical Toolbox for Video Game Developers
Language: en
Pages: 362
Authors: Matthew E. Gladden
Categories: Computers
Type: BOOK - Published: 2019-12-15 - Publisher: Defragmenter Media

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The human mind is the most powerful game engine – but it can always use some help. This book is meant for developers who want to create games that will evoke
Video Games as Art
Language: en
Pages: 124
Authors: Frank G. Bosman
Categories: History
Type: BOOK - Published: 2022-11-07 - Publisher: Walter de Gruyter GmbH & Co KG

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Video games are a relative late arrival on the cultural stage. While the academic discipline of game studies has evolved quickly since the nineties of the last
Roman Ingarden’s Aesthetics and Ontology
Language: en
Pages: 185
Authors: Leszek Sosnowski
Categories: Philosophy
Type: BOOK - Published: 2023-08-24 - Publisher: Bloomsbury Publishing

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This volume explores the work of Polish phenomenologist Roman Ingarden (1893-1970) with respect to his ontology, epistemology and aesthetics. An outstanding stu
Utopian Confederation: Conspectus
Language: en
Pages: 64
Authors: Matthew E. Gladden
Categories: Fiction
Type: BOOK - Published: 2020-02-14 - Publisher: Mnemoclave

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Imagining a different world This book offers an introduction to the Utopian Confederation RPG series and the peaceful, prosperous, and high-tech future society
Gaming the System
Language: en
Pages: 264
Authors: David J. Gunkel
Categories: Games & Activities
Type: BOOK - Published: 2018 - Publisher: Digital Game Studies

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Gaming the System takes philosophical traditions out of the ivory tower and into the virtual worlds of video games. In this book, author David J. Gunkel explore