The Language of Gaming

The Language of Gaming
Author :
Publisher : Bloomsbury Publishing
Total Pages : 219
Release :
ISBN-10 : 9780230357082
ISBN-13 : 0230357083
Rating : 4/5 (083 Downloads)

Book Synopsis The Language of Gaming by : Astrid Ensslin

Download or read book The Language of Gaming written by Astrid Ensslin and published by Bloomsbury Publishing. This book was released on 2017-09-16 with total page 219 pages. Available in PDF, EPUB and Kindle. Book excerpt: This innovative text examines videogames and gaming from the point of view of discourse analysis. In particular, it studies two major aspects of videogame-related communication: the ways in which videogames and their makers convey meanings to their audiences, and the ways in which gamers, industry professionals, journalists and other stakeholders talk about games. In doing so, the book offers systematic analyses of games as artefacts and activities, and the discourses surrounding them. Focal areas explored in this book include: - Aspects of videogame textuality and how games relate to other texts - the formation of lexical terms and use of metaphor in the language of gaming - Gamer slang and 'buddylects' - The construction of game worlds and their rules, of gamer identities and communities - Dominant discourse patterns among gamers and how they relate to the nature of gaming - The multimodal language of games and gaming - The ways in which ideologies of race, gender, media effects and language are constructed Informed by the very latest scholarship and illustrated with topical examples throughout, The Language of Gaming is ideal for students of applied linguistics, videogame studies and media studies who are seeking a wide-ranging introduction to the field.


The Language of Gaming Related Books

The Language of Gaming
Language: en
Pages: 219
Authors: Astrid Ensslin
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2017-09-16 - Publisher: Bloomsbury Publishing

GET EBOOK

This innovative text examines videogames and gaming from the point of view of discourse analysis. In particular, it studies two major aspects of videogame-relat
Gaming: The Future's Language
Language: de
Pages: 186
Authors: Richard D. Duke
Categories: Education
Type: BOOK - Published: 2014-07-10 - Publisher: wbv Media GmbH & Company KG

GET EBOOK

Als Richard Duke sein Buch "Gaming: The Future's Language" 1974 veröffentlichte, war er ein Pionier für die Entwicklung und Anwendung von Planspielen in Polit
Unified Discourse Analysis
Language: en
Pages: 184
Authors: James Paul Gee
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2014-06-20 - Publisher: Routledge

GET EBOOK

Discourse Analysis is becoming increasingly "multimodal", concerned primarily with the interplay of language, image and sound. Video Games allow humans to creat
Language, Gender and Videogames
Language: en
Pages: 250
Authors: Frazer Heritage
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2021-07-30 - Publisher: Springer Nature

GET EBOOK

This book explores how corpus linguistic techniques can be applied to close analysis of videogames as a text, particularly examining how language is used to con
Gaming the Stage
Language: en
Pages: 305
Authors: Gina Bloom
Categories: Literary Criticism
Type: BOOK - Published: 2018-07-10 - Publisher: University of Michigan Press

GET EBOOK

Rich connections between gaming and theater stretch back to the 16th and 17th centuries, when England's first commercial theaters appeared right next door to ga