Texturing and Modeling

Texturing and Modeling
Author :
Publisher : Academic Press
Total Pages : 332
Release :
ISBN-10 : 9781483297026
ISBN-13 : 1483297020
Rating : 4/5 (020 Downloads)

Book Synopsis Texturing and Modeling by : David S. Ebert

Download or read book Texturing and Modeling written by David S. Ebert and published by Academic Press. This book was released on 2014-05-19 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: Congratulations to Ken Perlin for his 1997 Technical Achievement Award from the Academy of Motion Picture Arts and Science Board of Governors, given in recognition of the development of "Turbulence", Perlin Noise, a technique discussed in this book which is used to produce natural appearing textures on computer-generated surfaces for motion picture visual effects. Dr. Perlin joins Darwyn Peachey (co-developer of RenderMan(R), also discussed in the book) in being honored with this prestigious award. * * Written at a usable level by the developers of the techniques * Serves as a source book for those writing rendering systems, shaders, and animations. * Discusses the design and implementation of noise functions. * Contains procedural modeling of gases, hypertextures, mountains, and landscapes. * Provides a toolbox of specific procedures and basic primitive functions for producing realistic images. * Procedures are presented in C code segments or in Renderman shading language. * 3.5" disk contains the code from within the book for easy implementation


Texturing and Modeling Related Books

Texturing and Modeling
Language: en
Pages: 332
Authors: David S. Ebert
Categories: Computers
Type: BOOK - Published: 2014-05-19 - Publisher: Academic Press

GET EBOOK

Congratulations to Ken Perlin for his 1997 Technical Achievement Award from the Academy of Motion Picture Arts and Science Board of Governors, given in recognit
Texturing & Modeling
Language: en
Pages: 714
Authors: David S. Ebert
Categories: Computer graphics
Type: BOOK - Published: 2003 - Publisher: Morgan Kaufmann

GET EBOOK

The third edition of this classic tutorial and reference on procedural texturing and modeling is thoroughly updated to meet the needs of today's 3D graphics pro
3D Art Essentials
Language: en
Pages: 290
Authors: Ami Chopine
Categories: Computers
Type: BOOK - Published: 2012-08-06 - Publisher: Taylor & Francis

GET EBOOK

Create high-quality 3D animations and models by using the basic concepts and principles of 3D art presented by GeekAtPlay.com's Ami Chopine. This handy studio r
Maya for Games
Language: en
Pages: 399
Authors: Michael Ingrassia
Categories: Computers
Type: BOOK - Published: 2008-10-03 - Publisher: CRC Press

GET EBOOK

Well-known Maya professional, Michael Ingrassia, takes readers through his unique style of modeling: "Image Based Modeling" where efficient, realistic models ca
Texturing and Modeling
Language: en
Pages: 687
Authors: David S. Ebert
Categories:
Type: BOOK - Published: 2003 - Publisher:

GET EBOOK